Many of the questions we receive each year are addressed in the South Park Football Overview. Please CLICK HERE to see that Information
However, we've tried to address several of the most popular questions in this FAQ section. Please contact us, email@example.com, if you have further questions about our program. Thank you.
Q: We usually go on vacation in early August, does that make my son ineligible?
No, but they will be at a disadvantage. Much of the Offense and Defense is taught in the first two weeks. Also, many of the required hours before full contact happen in the first two weeks. If you player misses a week for vacation, they may still not be eligible for contact while most the team is in full contact drills in the third and fourth week. PLEASE NOTE - COACHES CANNOT PROVIDE 1-ON-1 COACHING for players who have missed the first week or two or practices.
Lastly, the Jamboree and First Game are very early this year (see Key Dates). This means than players missing a full week may not be eligible to play in the Jamboree. ALL THAT SAID, this happens often, and players recover as the season goes on. We would rather have them play then not play, so this is something that can be worked through, but we want to set expectations that it can set them behind a bit and could impact playing time in the early part of the season.
Q: Where are practices?
Real estate is at a premium in the South Park area. Practice locations vary. Many practices are held at Carmel Road Park, Randolph Middle School, Myers Park Traditional School, Trinity Presbyterian Church and Sharon Elementary School. Please see Field Locations section for specific info
Q: When are practices?
Starting Aug 1st, practices will be from 6:00-8:00pm, every week night, for the first 2-3 weeks. From there, coaches usually drop to 2 or 3 practices per week.
We understand this is a much more intense practice schedule than most other sports.
Q: My son has never played before, is he going to be too far behind to start playing in the older teams?
Absolutely not! South Park is designed to encourage participation, so this is the league to get started in!!! Pop Warner is balanced in both age and weight, so its a great place to learn football. Many players will play for a year or two before moving to middle school ball. South Park is the perfect place to get started!
Q: How are teams formed? What is the draft process?
The team formation process changed in 2014 to address a goal of parity, to improve carpooling convenience for parents and to help build long-term relationships among the players. The Athletic Director will create teams based primarily on the school the player currently attends and the future middle school they plan to attend. There are likely multiple school groupings per team (for example Charlotte Latin + Alexander Graham + Randolph might be one team)
Q: My son wants to try out for his middle school team. Should he still play Pop Warner?
Charlotte is a football town and Middle School Football is EXTREMELY competitive. We HIGHLY recommend playing a full year of Pop Warner before trying to make the school team. For example, only a handfull of 7th graders make the Alexander Graham Football team. They should 100% be playing that year at South Park and then heading into their 8th grade year with much more play time under their belts!
Q: Do you have a football camp? What are the details?
Yes, please see the CAMPS menu item on the left navigational frame from the home page. http://spyafootball.website.siplay.com/Site/Quick-Links/2018-Spring-Camp-Series
Q: Which division is my child in?
There are three divisions offered by South Park football: Mitey Mite, Jr. Pee Wee, and Pee Wee. The division are based on the age-weight table below. The age is based on the child's age as of July 31 of the football year in question.
Mitey Mite: 7-9 years old; Min. weight = 50 lbs, Max. weight = 100 lbs
Jr. Pee Wee: 8-10 years old; Min. weight = 65 lbs, Max. weight = 115 lbs; 11 years old; Min. weight = 65 lbs, Max. weight = 95 lbs
Pee Wee: 9-11 years old; Min. weight = 80 lbs, Max. weight = 130 lbs; 12 years old; Min. weight = 80 lbs, Max. weight = 110 lbs
Q: Which division should I choose if my child's weight puts him on the borderline?
Over the years, we've learned that the child should play in the LOWEST division possible, even if they are a few pounds over the limit. They will likely lose this during the first few weeks of practice
Q: My sons birthday is right near a cut off. Are there exceptions to the date rule?
No. The age and weight rules are extremely strict, and we have to certify as a league. There are no exceptions
Q: My son is a few pounds over the weight limit for his age group. What should I do?
Many players can lose 3-5 lbs during the first two weeks of practice. Some have even lost 8-10. As long as the player has weight to lose, and is committed, we recommend trying to play in the lower division
Q: When do I turn in the forms (e.g. physical, birth certificate, etc.) for the regular season?
Forms will start being collected immediately after registration. Instructions will be sent in the registration confirmation email, and coaches will send additional instructions once teams are formed.
Q: What is the Pop Warner / South Park lightning policy?
The numbered procedures below come straight from the Pop Warner documents that can be found on the Pop Warner Little Panthers website. We ask each team to make sure they follow these procedures during the year. As an added precaution, many of our teams use smartphone apps to track lightning and weather conditions in the area, such as the Weatherbug Spark Alert.
1. Assign staff to monitor local weather conditions before and during football games and practices.
2. When lightning is seen or thunder is heard, participants are to be removed immediately from the field to an appropriate shelter.
3. Once play or practice has been suspended, wait at least 20 minutes after the last flash of lightning is witnessed or thunder is heard prior to resuming play or practice.
4. For any subsequent thunder or lightning after the beginning of the 20-minute count, reset the clock and begin another 20-minute count.
5. Develop an evacuation plan, including identification of appropriate nearby shelters.
6. Hold periodic reviews for appropriate personnel.